- Limited Eternal Portal exit searches to prevent excessive synchronous chunk generation and server freezes
- Fixed Eternal Ritual crashes when a key is placed without a central pedestal
- Validated portal color IDs to prevent client crashes from corrupted data or Debug Stick changes
- Fixed concurrent wall and ceiling plant generation crashes
- Fixed the Respawn Obelisk sound position
- Fixed mountains, lakes and Painted Mountains being cut off after world reloads
- Kept Crashed Ships and End Lotus Leaves inside their permitted world generation area
- Fixed End paths reverting to dirt instead of their original End terrain
- Restored Umbrella Tree Cluster juice regeneration
- Fixed valid soils for Lacugrove and Mossy Glowshroom saplings
- Fixed sulphur crystal drops at young and fully grown stages
- Added normal furnace recipes for End Fish, End Berries, Chorus Mushrooms and Bolux Mushrooms
- Fixed waterlogged state handling for crystals, hydrothermal vents and sulphur cave features
- Restored missing vanilla and common tags for Thallasium and Terminite bars and chains
- Made generated biome identifiers independent of the system locale
- Added a config option for the guidebook reward when entering an End Gateway
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }