# BetterModel 1.13.4
## Feat
- cape support in player limb (bone tag 'cape_')
- 'enable-strict-loading' config
- Kotlin 2.2.21
## Fix
- UV size
- 'shadow' bone tag
- exception in animation script
- position convert in BlockBench 5.0
- 'false' texture loading error
- filter dummy data in model file
- animation sync of each model part
[Full change log](https://github.com/toxicity188/BetterModel/compare/1.13.3...1.13.4)
Optional dependencies
SkinsRestorer
Any compatible version
MythicMobs
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }