- [CHANGE] fix #60 (crash with mob look direction during parkour ai)
- [CHANGE] Improved animal panic feature by making them actively avoid the player after a herd mate is injured if they were not spawned by breeding or structure generation
- [CHANGE] fix guards not being able to use bows if big brain was installed
- [CHANGE] fix #63
- [CHANGE] fix ocelots being attacked by creepers
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }