# For normal users:
* You can now right click a waypoint with a bottle of aura to change the color of the waypoint.
* Re-designed the hyperspace background.
* Ancient Automata now activates when punched or landed on.
* Player-crafted Automata block remains unchanged.
* Obelisk interior floor is now made of ancient automata blocks.
* The rest of the obelisk is still made of deepslate.
* Added advancement for finding an obelisk.
* Fixed TagGroupLoader mixin on MC 1.21.1 and earlier.
* Miscellaneous tweaks and improvements to LOD renderer.
* Tweaked some of the default LOD config values.
* This change applies retroactively.
* Added new command: `/bigglobe:locate structures <radius> <structures>`. Similar to the vanilla command, but the radius is configurable, and it also locates *every* structure in range, not just the closest one. Only works in Big Globe worlds though.
* Added recipes for custom wildflowers -> dye to older MC versions.
# For data pack developers:
* Added new property on scripted chunk generators to tweak some of the LOD parameters.
* Currently used in the nether to reduce the LOD view distance.
* Added new `core_chance` property to ores.
* Coal and emerald now have a constant core chance of 0.25. Their chance of spawning outside the core has not changed.
* Fixed scripted structure placements not being able to query column values properly.
* Fixed scripted terrain layers.
Optional dependencies
Mod Menu
Any compatible version
Cloth Config API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }