# For normal users:
* Updated to MC 1.21.6 and 1.21.7.
* Fixed LODs rendering in front of terrain in dimensions which don't have translucent blocks as part of worldgen (nether and end).
* Waypoint renderer is now more glowy.
* Added another end fractal structure.
* Fixed bamboo spawning in lakes and rivers.
* Powder snow now spawns in frozen caves.
* Voidmetal armor can now have trims applied to it.
* Fixed bonemeal not producing flowers in big globe worlds.
* Abandoned cities now contain copper bulbs, in addition to redstone lamps.
* The small puddles of water that spawn in swamps now place mud around and below themselves.
* Fixed obelisks rarely getting cut off at chunk boundaries.
* Satin is no longer required for waypoint or hyperspace effects in old MC versions.
* Temporarily disabled worldgen integration for Voxy 0.2.x, as integration with Voxy 0.2.x was always bad and broken and made Voxy very unhappy.
* Worldgen integration will be re-added if/when Voxy gets an API for this.
* Worldgen integration still works fine with Voxy 0.1.5 in MC 1.20.4.
# For data pack users:
* Fixed world traits failing to apply on world creation.
# For data pack developers:
* Added perlin grids (derivative perlin grids are not yet implemented, but are planned).
* Added rotation and mirror fields for StructurePiece instances.
* Mega trees can now be moved by structure overriders.
* Inline layer definitions are back to being unsupported again.
* This is because inline definitions do not have an ID associated with them, but LOD rendering syncs them to the client as a registry, which requires an ID.
Optional dependencies
Mod Menu
Any compatible version
Cloth Config API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }