* Added some new fractal structures to the end dimension.
* Sped up island generation some more (it'll be different on the border between old chunks and new chunks again).
* Some structures are now more common.
* Fixed loot tables that interact with silk touch.
* Fixed crash with Ryoamic Lights (integration code won't work though).
* Possibly fixed compatibility with Flashback.
* Better compatibility with Sinytra Connector out of the box.
* Big Globe biomes are no longer in vanilla "has_structure" tags.
* This prevents modded structures which use those tags from spawning, but also makes it easier to support such structures with data packs.
* The only vanilla biome tag remaining is `#required_ocean_monument_surrounding`.
* All vanilla structures are now delegated and use Big Globe biome tags instead of vanilla biome tags.
* Fixed scripts not being able to call `Block.getRandomState(long seed)`.
* Marked terralith as incompatible because it always takes priority over Big Globe regardless of what world type the user selects.
Optional dependencies
Satin API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }