### Bug Fixes
* fix crash with Minecolonies
* fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
* fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
* fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
* fix right click interaction of Injector Item with multi part entities like the Ender Dragon
* fix wrong toast symbol for machine recipes
* fix and improve geckolib block renderer
### Breaking Changes
* merge Bio-Minerals into Mineral Fragment item
* remove corrupted primal flesh slab
* remove unused gun enchantments
### Features
* update textures & models
* improve flesh blobs
* restrict flesh blobs to remain near the cradle from which they spawned
* make flesh blobs able to dance
* add malignant flesh blob
* add simplistic malignant flesh spreading mechanic
* make Unstable Compound explode when hitting the ground or burning
* make the Primordial Cradle capable of handling tributes with food property effects and potion effects
* make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
* buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
* make nutrient paste edible
* add JEI recipe catalysts for all machine recipes
* add placement preview for directional slabs
#### Blocks
* add Maw Hopper block
* add stairs block for primal and malignant flesh
* add tendon chain block
* add wide flesh door variant
* add bio lantern block
#### Recipes
* add vanilla recipes for stairs & slab blocks
* add bio-forge recipe for the Bone Cleaver
* add Decomposer recipe for living flesh
* tweak Decomposer recipes and remove Nutrients from these recipes
* add recipe for biomancy banner patterns
* re-balance some Digester recipes
Optional dependencies
Pehkui
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }