<p>- Added several Soul Network events for addon makers to exploit</p>
<p>- Continued work on the Demon Invasion system</p>
<p>- Fixed a few rituals and potion effects so crashing does not occur. Crashing is kind of bad.</p>
<p>- Added creative dagger, added filled belljars to the Creative tab</p>
<p>- Crusher ritual no longer breaks through unbreakable blocks</p>
<p>- Teleposers now properly telepose FMP structures</p>
<p>- Ritual Diviner now can cycle directions by right-clicking on non-rital blocks</p>
<p>- Made blood look more like blood and made the texture flow</p>
<p>- Added Blood Letter's Backpack, Rune of Acceleration, Sigil of the Harvest Goddess, and Sigil of Compression.</p>
<p>- Added proper item textures for Sanguine armour set.</p>
<p>- (Yes, I nerfed the green grove sigil)</p>
<p>- Added config to allow disabling of Bound Armour's custom model</p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }