# 🌟 Bloop recently hit 200k downloads! 🌟
It feels like we just hit 100k yesterday — time really flies! I want to extend a heartfelt thank you to everyone who has supported and enjoyed this shader since the beginning.
Special thanks to the amazing communities in shaderLabs and the Iris Discord <3.
Thank you again for your continued support. Here’s a nice lil update to celebrate this milestone:
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This update is absolutely massive on the inside.
Performance should be about the same, but if you are on a very low end device, you might want to try out older builds if this update isn't fast enough C:
The next updates should be more performance than feature focused!
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**Raspberry Pi 5 Support!**
> Enable this under Beta settings
> (you’ll get an error, but it should work).
**Massively Improved PBR System**
> Now properly supports translucent materials,
> and hard-coded metals!
**Beta: Water Fog Density**
> Adjust the density of water fog to suit your preference.
**Beta: Screenspace Shadows Beyond Shadow Range**
> Extend screenspace shadows for a more immersive experience.
**Improved Depth of Field**
> More accurate settings, chromatic aberrations
> and new tilt-shift options.
**Volumetric Fog Enhancements**
> Fewer visual glitches and improved overall quality.
> Customize fog to your liking with time of day and strength options!
**Vanilla Sky Color Option**
> For those who want a more classic look, the sky will be tinted to match the biome
**Floodfill Lighting Updates**
> New option for dynamic lights to interact with it.
**SSR Updates**
> Screen-space reflections now "stick" better to the ground.
> The reflections look better at lower settings.
> SSR is generally faster and of a higher quality than before.
> Vanilla clouds can now reflect when no custom clouds are enabled.
**Enhanced Distant Horizons Water Rendering**
> Closer to normal water, with better blending.
And More!
Including a ton of bug fixes and smaller tweaks I probably forgot!
I hope you enjoy these updates as much as I enjoyed creating them. Here's to more improvements and exciting new features ahead!
Thank you all once again! 💙
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }