### Highlights / Notes
A collection of smaller additions, improvements and fixes.
### Upgrading from 5.15
- Replace the `bluemap.jar`-file with the new one
- Delete your [`<webroot>/index.html`](<https://bluemap.bluecolored.de/wiki/getting-started/Installation.html#the-webroot>) to make bluemap update the webapp
### Changelog since 5.15
- WebApp: Replaced using number parameter for cache-control with no-cache header (#762, thanks to Macil)
- WebApp: Use unadjustedMovement if supported in free-flight pointer-lock mode (#763, thanks to Macil)
- Added support for "oversized chunks" → large chunks that are stored separately from the region-files (#772)
- Added `render-thread-priority` config value for setting the java thread priority for render-threads
- Added RenderPasses which allow addons to modify the entire tile-model without being bound to a custom block or entity
- Added logs for more info when watching for map-updates on the CLI
- Added lenient support for non-standard pack.mcmeta format
- Improved exception-handling of API-consumers
- Improved exception-handling when resolving sponge-dimension directories
- Improved troubleshoot command
- Fixed potential deadlock when resolving a configuration-exception
- Fixed world spawn position not correctly read from the level.dat
- Fixed Thread-Names of MapUpdateService-Thread, Webserver and Scheduler
- Fixed player-skin not being removed from the map-storage if the skin-provider returns an empty skin
### Full Changelog
https://github.com/BlueMap-Minecraft/BlueMap/releases/tag/v5.16
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }