### New Stuff
- Banner data storage gets overwhelmed
- Player adding the banner is now saved
- Timestamp when adding the banner is now saved
- Banners are now shown on their placement origin, like in the Minecraft world
- Choose between JSON storage (default) or JDBC (MaSQL, MariaDB, SQLite) storage
- Old banner saves are transferred to the new storage format
Old marker sets are kept in `maps-imported`, but no longer used
- Preparing for a future release (dynamic/custom detail text generation, max banner per player limit and detailed banner image)
- On startup print version information in the console
- Simple metric collection is added (collects the version of Minecraft and the version of the mod), equal to BlueMap metrics, can be disabled in the config
### Changes
- Update to Minecraft `26.1`
- Releases are continued if one type of release fails
- A little bit of restructuring classes and code
- Fix compatibility with the Fast Item Frames mod
- Faulty config lines are no longer printed twice in the console
- Update GitHub actions workflow, merge build and release workflows
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }