changelog:
juicer
- add juicer!
- juicer takes three ingredients and produces three bottles of juice
- juicer requires no fuel
- shift clicking and hoppers are engineered to work intuitively
- pretty screen
- large refactors: BodaciousThings -> BodaciousBlocks, block.harvester -> block.entity, bodaciousberries.registry.items -> bodaciousberries.item, bodaciousberries.registry.particles -> bodaciousberries.particle
- simplify gradle setup
- compat with MoreBerries juice: MoreBerries juice can be brewed in the bodaciousberries juicer
- juicer recipe system takes JSON and can theoretically be compatible with the recipe book
- all chorus berry juice recipes have been dejsonned and codified
- refactor: remove berry_bush folder in models
- add dubious juice, which is crafted when there is no available recipe but all ingredients are berries
- add mixed juices
custom recipe system for juicer
- simplifies JuicerRecipes and JuicerBlockEntity
- faster than old system
- should make recipe book compatibility possible
- removes json for chorus berry juice recipes
new block property system
- improves game loading time
- removes weirdness from blockstate JSON
- makes creating new bushes cleaner
- also remove legacy saskatoon berry bush models
improved pathfinding
- spiky berry bushes are now considered a danger
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }