- Added support for resin clumps, pale moss, pale hanging moss, bush, firefly bush, short dry grass, tall dry grass, leaf litter, wildflowers, and cactus flowers ([@rymiel](https://github.com/rymiel))
- Added "disable" tab completion when applicable to the admin report command ([@rymiel](https://github.com/rymiel))
- Updated adventure version to fix use-action-bar feature for 1.21.8
- Updated locked piston protections to be able to break other locked blocks from the same owner ([@rymiel](https://github.com/rymiel))
- Updated community translations from [Crowdin](https://crowdin.com/project/bolt-plugin)
- Improved door sound playback to better match vanilla ([@rymiel](https://github.com/rymiel))
- Improved handling of protections when filling and emptying buckets ([@rymiel](https://github.com/rymiel))
- Improved handling of armor being dispensed from locked dispensers ([@rymiel](https://github.com/rymiel))
- Improved interaction of locked dispensers and dispensed shulker boxes ([@rymiel](https://github.com/rymiel))
- Fixed tab completion working for admin commands players don't have access to ([@rymiel](https://github.com/rymiel))
- Fixed blocks being placed inadvertently when opening a locked iron door ([@rymiel](https://github.com/rymiel))
- Fixed an issue where a click action was required even when there was no valid modification target for the bolt modify command ([@rymiel](https://github.com/rymiel))
- Fixed protections being removed when a block is not destroyed if another plugin cancels the event ([@rymiel](https://github.com/rymiel))
- Fixed a bug where protected blocks could be replaced when they shouldn't ([@rymiel](https://github.com/rymiel))
- Fixed a bug where modifying a locked block was always cancelled when it sometimes shouldn't ([@rymiel](https://github.com/rymiel))
- Fixed a bug where bolt admin report command could give inaccurate results ([@rymiel](https://github.com/rymiel))
- Fixed a bug where the incorrect sound would play opening some types of double doors
- Fixed an issue where profile lookups for players that haven't joined the server would fail ([@rymiel](https://github.com/rymiel))
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }