### **Bosses' Addition - Changelog**
#### **v1.0 - Initial Release** 🆕
- Added **4 unique bosses**:
- **Easy Boss** (Balanced for iron-tier players)
- **Medium Boss**
- **Hard Boss**
- **Extreme Boss** (The toughest challenge!)
- Each boss spawns **10 blocks away** from the player.
- Implemented **custom stats and gear** for each boss.
- Bosses drop **100% guaranteed loot** upon defeat.
- Players must **look up at the sky** before summoning a boss to avoid glitches.
- Commands added:
- `/trigger easyboss`
- `/trigger mediumboss`
- `/trigger hardboss`
- `/trigger extremeboss`
#### **Planned Features (Future Updates)**
- **Custom Loot System** – Unique boss drops beyond vanilla gear.
- **More Bosses** – New enemies with different abilities.
- **Boss Phases** – Some bosses may change behavior mid-fight.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }