* Added special boss health bars for the vanilla bosses and the warden
* Added client configuration for modifying each boss health bar's appearance
* Added Chinese translation (Credit to Oldazhai and FluorescentLava)
* Made Skor's attacks and movement slightly faster
* Trial spawners in Dragon Towers now drop Ancient Trial Keys instead of vanilla Trial Keys
* Improved camera rotation during Ashlord cinematics
* Fixed uses of non-translatable text
* Fixed crash during FOV computation before world load, causing an incompatibility with Coastal Waves
* Made an attempt to fix vanilla's path finding issues with larger mobs - please report if Skor still sometimes runs in circles
* Fixed cinematics not playing correctly with some entity culling mods
* Fixed Helvar's Sword tooltip instructing to use an incorrect button for its ability
* Fixed fire and poison areas ignoring non-player entities
* Fixed poison damage not being applied to entities while standing in poison areas
* Fixed Ashlord sometimes not rendering during the Second Phase
* Fixed explosions inside Dragon Towers causing lag
* Fixed a number of minor issues with decorative blocks
* Fixed loot tables of decorative multiblocks not appearing in recipe viewing mods
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }