* Updated Russian community translation (thanks, White!)
* Updated Japanese community translation (thanks, Minedoll!)
* Improved appearance of Poison Area entities
* Improved Better Combat compatibility
* Fixed certain boss cinematics not playing correctly
* Fixed boss cinematics sometimes not ending at low framerates
* Fixed Undying Tentacle and Skor Gauntlet abilities pushing all nearby players instead of just the user
* Fixed Undying Tentacle summoning Ghost Tentacles inside walls
* Fixed Ashlord, the Infernal Dragon not glowing in the dark
* Reduced chances of hangs during model and particle loading caused by concurrent modification exceptions
* Fixed errors being logged when Distant Horizons generates chunks containing a Dragon Tower structure
* Added Pirate Saber to `#minecraft:swords` item tag
* Added Sandworm Gauntlet to `#minecraft:tools` item tag
* Removed now unused `block_factorys_bosses:poison_cloud` particle
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }