## What's Changed
* Changed the way serialization is done within the program.
* Added support for 1.20.5 and onwards.
# WARNING
**I had to change the way bounties are saved and loaded with this new version.** This means that if you're updating the plugin from a lower version, just throwing it in may **completely corrupt your bounties** or it may not even allow the plugin to work.
**If you are updating the plugin** please proceed as follows:
```
1- Put your server into maintenance, disallowing any players from joining. This will save you a lot of hassle!
2- Copy every player's bounties into a container, like a shulkerbox or similar. You can do this extremely easily by renaming the bounty file to the UUID of a moderator and killing them, then storing the items. /reload works!
3- Update the plugin to the newest version.
5- Use /bounty raise to reinstate the bounties of every player.
```
I am truly sorry for this inconvenience, but this was unfortunately needed due to the new NBT changes.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }