### Fixed
- **Bees leaving a hive no longer reset their timer.** A bee that went into a hive or bee nest came
back out as a brand new creature as far as the game is concerned, so the mod lost track of it: a
baby's growth timer jumped back up to the full 20 minutes, and an adult still on its breeding
cooldown read "Ready". The mod now recognises the bee that comes out as the one that went in, and
counts the time it spent inside — which the game charges it too. (Thanks for the report!)
- **Bee farms no longer bloat the save file.** Every hive visit used to leave a dead entry behind,
and the ones belonging to baby bees were never cleaned up. They are now dropped as the bee enters.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }