### ⚠️ Warning
- If you are upgrading from an world on a previous version of Bronze, **make a backup!!**. Any armour trimmed with bronze or tin as a trimming material will no longer be trimmed when you load your world (but will otherwise remain the same).
- Bronze and Tin trimming materials will return in the future, but this mod relied on a library for it when it was Fabric-only, and the feature has unfortunately had to be axed in the move to multiloader.
### 🌞 New
- First multiloader release for both Fabric and NeoForge
### ⚙️ Changes
- Sickle
- AoE crop harvesting now done with use instead of attack (right click)
- New particle/swipe animation for harvesting
- Low chance for harvesting to yield 2-5 bonemeal
- Very low chance for harvesting to yield 1 mob drop (spider eye, bone, rotten flesh, gunpowder)
- Now enchantable with fortune and silk touch too (works off vanilla loot tables)
### 🔧 Fixes
- Sickle
- Cutting grass is less loud
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }