Polished almost every model used by B&J, doing proper use of model-templates when possible and some fixes and updates here and there! Hope you like it!
### Items
- Updated **Pumpkin Pie**, literally just moved one pixel down.
- Updated **Snowball Projectile Particle**, now it uses a custom particle when thrown.
- Added **Carved Pumpkin Worn**, custom pixel consistent texture and model for the Carved Pumpkin that only shows when the pumpkin its being worn by the player, it still shows the block normally on GUIS. *(Until I found a proper way to backport this it would be only available on 1.21.4 and later, sorry)*
- Updated **Enchanted Golden Apple**, now uses the custom Golden Apple particle when eaten.
- Updated **Spyglass In Hand**, minor tweaks to how the item its displayed on first and third person perspectives.
### Blocks
- Remade **Anvil**, new design and tweaks to the palette.
- Remade **Item Frame**, new design and palette.
- Remade **Glow Item Frame**, same as item frame, now has a new design and palette.
- Updated **Barrel Top**, minor design tweaks.
- Updated **Bell Bottom**, minor design tweaks.
### Misc
- Updated **Pumpkin Blur**, now the texture its a bit more transparent, so its even less intrusive.
- Updated **Spyglass Scope**, minor tweaks.
- Updated **Pack Icon**, now uses the cropverhaul update icon.
### Models
- Updated **Anvil Model**, now uses the same shape as vanilla, but uses a custom UV map. Deleted unnecessary Anvil templates that contained the exact same Geometry before, now it only uses one Template for the 3 different anvil, just as vanila does.
- Updated **Campfire/Soul Campfire Models**, now both campfires use custom templates for both stages of both campfires, lit and unlit.
- Updated **Item Frame/Glow Item Frame models**, now they make use of templates to avoid use of different models with the exact same geometry, minor tweaks to the UV map.
- Updated **Lever Models**, now they have ambient occlusion deactivated (as vanilla) and the position of the lever in the GUI has been tweaked.
- Updated **Piston/Sticky Piston Models**, now they make use of templates to avoid use different models with the exact same geometry.
- Updated **Tripwire Hook**, minor tweaks to the position of the Tripwire Hook in the GUI.
### Blockstates
- minor updates to all the **Crops Blockstates**. Specially the **Potatoes** one, which now has the stages distributed correctly (Thanks! to [MythrilBagels](https://modrinth.com/user/MythrilBagels) for the bug report!)
### Removed
- **Hopper Item**, this textures doesn't fit the pack the way I would like to. May get a re-sprite later.
- **Savage & Ravage Compat**, the mod has been officially discontinued so the compat its dropped too.
- **Inventory Item Groups**, the compat was a bit out of scope, adding unnecessary weight to the pack.
- **Cake Block**, it wasn't so much more than color tweaks, didn't worth keeping it. May be reworked later.
Feel free to report bugs 🐞 or leave suggestions on the [GitHub](https://github.com/cerealconjugo/brush-and-juice/issues) Page!!!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }