## New Features
- **Onboarding screen** — One-time welcome card on first world join showing all keybindings.
- **Show HUD setting** — Toggle to hide the placement HUD entirely.
- **Hot bar indicators for random mode** — Items in the random pool display a die icon on the hot bar slot.
- **Placement mode persists across launches** — Selected mode saved to config and restored on game start.
- **Keyboard navigation** — Arrow keys, enter, and number keys work in random block, build mode, and hold mode screens.
- **Painting placement preview** — Textured preview of the exact variant that will be placed. Alt+Scroll cycles size groups, Ctrl+Scroll cycles paintings within a size.
## Changes
- **Property switch rebind** — Alt+Scroll (was Ctrl+Shift+Scroll).
- **Shape axis / pattern mirror rebind** — Ctrl+Alt+Scroll (was Shift+Scroll).
- **Localization support** — Community translations fetched during builds. All messages use keybinding placeholders.
- **Item frame preview** — Renders the actual birch frame model.
## Fixes
- All hard-coded strings moved to resource files for translation.
- Build plane scroll rebind to Ctrl+Alt+Scroll to avoid conflict with property switch.
- Pattern rotation/mirror HUD entries always visible (even when set to None).
- Unknown blocks (barriers, light blocks) show a question mark icon instead of nothing.
- Placement mode & hold mode indicators always shown on HUD when holding a block.
- Random block empty slot ratio fix — empty picks now apply right-click delay so ratios are accurate.
- Tapping R to start random now auto-selects all slots.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }