+ Player names, UUIDs, and skins no longer use Mojang.
+ Server data and cache are checked first.
+ Falls back to Geyser, PlayerDB, then MineTools.
+ Failing web services are paused, then retried later.
+ Bedrock players are fully supported through Floodgate and Geyser.
+ Bedrock player heads now show their real skins.
+ Saved heads keep their skins after reloading.
+ Offline-mode servers get instant player lookups, no waiting.
+ Unreachable lookup services no longer reject valid player names.
+ Added a player-lookups config section.
+ Set web.enabled to false for no-internet servers.
+ Cache times, timeouts, and backoff are configurable.
+ Set bedrock.prefix when Floodgate runs only on proxy.
Optional dependencies
Geyser
Any compatible version
PlaceholderAPI
Any compatible version
Floodgate
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }