# 3.6
<p>- Fixed a major issue which prevented proper execution of many different events. The issue was due to the incorrect time check within the game. The method '<strong>GetDayTime</strong>' was changed to '<strong>GetGameTime</strong>' within the code.</p>
<p>- Added a spawn rate option for the <strong>Miner Villager</strong> mob in the config file.</p>
<p>- Improved the tick value for the <strong>Miner Villager</strong>'s spawn event.</p>
<p>- Set '<strong>Custom_smelting_recipes</strong>' to '<strong>false</strong>' as the default option in the config file.</p>
# 3.5
<p>- Introducing a new thread for the <strong>Blast Furnace x Generator Interaction</strong> event! During this event, players can encounter <strong>three different stages of a deadly effect</strong> in which the player can <strong>die</strong>. This option is introduced to balance the event as a risk reward interaction.</p>
<p>- The <strong>Blast Furnace x Generator Interaction</strong> event will cook any items dropped by animals, even modded ones.</p>
<p>- Added an extra check for the generator's sound feature to ensure it plays only when a valid source is present.</p>
<p>- Moved the furnace damage particle effect to be visible exclusively to the player triggering it.</p>
<p>- Improved the damage logic for different events.</p>
# 3.4
<p><strong>Major Server Crash Fix Update!!!</strong></p>
<p>- Resolved a critical server side crash affected by the following in game interactions:</p>
<ul>
<li><strong>Towel Hanger block.</strong></li>
<li><strong>Generator</strong> <strong>block.</strong></li>
<li><strong>Blast Furnace x Generator Interaction.</strong></li>
<li><strong>Smoker x Generator Interaction.</strong></li>
<li><strong>Underwater lit block Interaction + Furnace x Generator Interaction.</strong></li>
<li><strong>Towel repair.</strong></li>
</ul>
<p>- Revamped the <strong>Cooking Pan transformation </strong>event class.</p>
<p>- Completely rewrote the <strong>Towel Hanger</strong> block class.</p>
<p>- Fixed issues with Tick events not functioning correctly, especially in cases involving the <strong>Blast Furnace x Generator Interaction</strong> and <strong>Underwater lit block Interaction + Furnace x Generator Interaction </strong>events. Tick counts will now accurately track time before triggering subsequent actions.</p>
<p>- Fixed more random values in the code.</p>
<p>- Moved the <strong>Flint and Steel light up</strong> interaction for furnace type blocks to a separate mod with it's features: <strong>Sparkling Flint</strong>, the <strong>Switchgrass block</strong>, and its corresponding drop. (The Mod will be soon available with the following name: <strong>Lit It Up!</strong>)</p>
<p>- Moved to a separate mod the <strong>Experimental Features settings disabler </strong>feature<strong> </strong>to a separate mod<strong>. </strong>(The Mod will be soon available with the following name: <strong>Experimental Features disabler</strong>)</p>
<p>- Also, resolved an issue where using a Towel or a Custom item (Bypass_hot_furnace_event_item_list) with a lit furnace caused the bypass item to not work as intended, resulting in player taking damage or being prevented from accessing the furnace's <strong>GUI</strong> menu.</p>
<p>- Updated <strong>Forge</strong>.</p>
# 3.3
<p>- Fixed a configurable option for the <strong>Wood Burner</strong> feature. This change ensures that the option functions as intended.</p>
<p>- Fixed a possible crash caused by an incorrect import of Random values when executing the code for <strong>Cooking Pan transformation </strong>event.</p>
<p>- Added a configurable item list for the <strong>Flint and Steel lit up interaction for Furnace/Smoker/Blast furnace blocks </strong>system. This means you can now set custom items with durability to ignite your furnace, similar to the flint and steel item.</p>
<p>- Introduced a new block called "<strong>Switchgrass</strong>".</p>
<p>- Added a drop for the switchgrass called "<strong>Switchgrass Fibe</strong>r".</p>
<p>- Added the "<strong>Sparkling Flint</strong>" item, which serves as a substitute for Flint and Steel item in early gameplay.</p>
<p>- Changed material proprities of cooking pan, generator, and towel hanger blocks.</p>
<p>- Set <strong>Wood Burner</strong> feature to false as the default value in the mod configuration file.</p>
<p>- Resolved an issue that was preventing the correct execution of the advanced Flint and Steel item usage when only one piece of the required item was available.</p>
<p>- Added a temporary option to disable the "Experimental Features" pop-up. (This option will be relocated to a separate mod in the next patch.)</p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }