New Carcasses/Corpses:
Added player corpses - When a player is killed it drops their corpse, some dye and string because when killed their skin comes off. (I just don't know how to get and apply player textures to models, yet🙃)
Piglins
Zombie Piglins
Added:
Added 2 new config options to enable/disable sulfur ore and salt generation. (default is enabled)
Added new icon overlays to help new players understand how to use the mod (can be disabled in the config)
Added Vampirism Compat: Added butchery meats and organs to Vampirism grinders accepted items.
Added Russian translation (Credits to Hichi)
Added config option to disable organ drops
Custom bucket used for collecting salt water. Using a vanilla bucket to collect salt water can be disabled in the config now and butchery's own bucket can be used instead.
Fixes:
Fixed issue with disabling individual carcasses/corpses not working
Fixed issue with skinning mobs
Fixed butcher enchantment issues. This can be placed on: Swords, axes, bows, crossbows and tridents.
Changes:
Changed how salt and sulfur generate
Revisited some of the butchery meats nutritional values
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }