**Bugfixed**
- Some of the relic won't func;
- An old bug that mod pets won't follow the owner;
- Fix the movement speed for marine seaborns;
- Wrong behaviour of nethersea wood button, door and pressure plate.
**Adjustment**
- Shrink the range of evolution Migration;
- Change the priority of mod attributes like defense and magic resistance;
- Modify the skills of oceanized illusioner;
- Modify the spawn of some structures;
- Modify the look of some building blocks.
- Add notice for single-use relics (including cursed ones).
**Appendix**
- Ways to configure position of mod UI;
- Oceanized rabbit and illusioner added, the latter one as a boss;
- Complete an original material set and it's equipments and ways to get them;
- Original mobs from fellows added;
- A new structure added.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }