- Stored player data is no longer persistent
> This was never really needed, so it has now been removed. The data is still there and used, just never saved. It was already being reset on joining a world anyways.
- Group and List based despawning are now mutually exclusive
> When the list is not enabled, the mod will use the group based system to despawn entities. When list is enabled, the mod will only despawn entities on the list. Entities in the blacklisted group will still be disabled in both systems.
- Built-in blacklist now only applies to Group based despawning
- Fixed logic error for nearby awake player exclusions
- Fixed Morning/Late checks not actually allowing despawning at any time
> This fixes the issue when using Sleep Tight's hammock. Now if you disable both checks, you can sleep during the day and still despawn mobs on waking.
- Reworked equipment drop logic
- Fixed version range to only support up to 1.21.1
> You can thank Mojang for breaking multiple functions in minor version releases.
- Minor code optimizations
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }