- The almost big and safe update for now, highly recommended to update.
- This update adds many new optimizations, changes and bug fixes.
- for 1.19.4 press [here](https://modrinth.com/mod/canary/version/mc1.19.4-0.2.2).
- for 1.19.2 press [here](https://modrinth.com/mod/canary/version/mc1.19.2-0.2.2).
- for 1.18.2 press [here](https://modrinth.com/mod/canary/version/mc1.18.2-0.1.10).
News
- New: mixin.calc.if_else: replace if-else with switch statement in many operations. (highly faster)
- New: mixin.alloc.empty_chunk: avoid allocations.
- New: mixin.alloc.empty_list: avoid allocations.
- New: mixin.alloc.empty_iterator: avoid allocations.
- New: mixin.block.flatten_states: use cached properties.
Changes
- Change: Re-added hopper optimizations.
- Change: Re-added block entity sleeping optimizations.
- Change: disabled mixin.entity.collisions.movement && mixin.entity.collisions.intersection mixins by default until i found a fix.
- Change: mixin.entity.fluid_submesion moved to mixin.collections.fluid_submersion.
Fixes
- Fix: ServerLevel cannot be cast to class BlockEntityGetter when placing a hopper.
- Fix: java.lang.RuntimeException: Attempted to load class com/mojang/blaze3d/vertex/PoseStack for invalid dist DEDICATED_SERVER
- Fix: crash when moving a hopper with quark's piston moves block entity feature enabled.
- Fix: block.hopper: hoppers not reacting when placing/breaking inventories without block updates.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }