# Celest Combat - Update Log
## Version 1.0.5 (May 2025)
### Bug Fixes
- **WorldGuard Integration**: Improved barrier system to prevent players from entering protected regions without visible barrier blocks - now more accurate and less intrusive
- **Folia Compatibility**: Resolved a scheduler conflict that prevented kill reward commands from executing properly
### New Features
- **Command Control System**: Added a whitelist mode for commands during combat
- Players can now switch between blacklist mode (blocked commands) and whitelist mode (allowed commands)
- Provides more flexibility for server configurations
### Kill Reward System Improvements
- **Global Cooldown**: Added option for a server-wide kill reward cooldown that affects all players
- New `use_global_cooldown` setting in the configuration
- When enabled, any kill will trigger a cooldown for all kill rewards across the server
- **Permission-Based Cooldowns**: Added support for permission-specific cooldown durations
- Configure different cooldown times based on player permissions
- Permission format: `celestcombat.cooldown.[group]` (e.g., `celestcombat.cooldown.vip`)
- Custom groups include VIP, MVP, and Elite with respective cooldowns of 12h, 6h, and 3h
### Notes for Server Administrators
- The new whitelist mode for commands provides greater flexibility for controlling which commands can be used during combat
- When upgrading, review your cooldown settings as the new global cooldown option may change behavior if enabled
- Permission-based cooldowns allow for rewarding premium players with faster cooldown times
For any issues or feedback, please report them on our GitHub repository or Discord server.
Developer information
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