* More optimizations to prevent unnecessary calls on locked-chunk initialization
* Fix players somtimes getting stuck when changing dimensions
* Don't destroy projectiles that enter locked chunks, instead set their velocity to 0.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }