# Changelogs
- Fixed an issue where baby animal variants were deleted
- Added Redstone Limiter
```
# Detects and throttles fast redstone clocks to stop lag machines.
fast-clock-detector:
enabled: true
# Number of redstone activations per second per chunk before the chunk is blocked.
threshold-per-second: 200
# How long (in seconds) the redstone current in the chunk will be blocked.
block-duration-seconds: 30
# Notifies players nearby with the 'clearlag.warnings.receive' permission.
notify-players: true
```
The redstone circuit will be deactivated until it is reactivated
Should I add that it can also be reactivated after the cooldown?
Optional dependencies
LuckPerms
Any compatible version
PlaceholderAPI
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }