## (CN)0.5.7b
* 重构服务端存档下的配置目录结构,简化,统一整理背包规则与 TDM 规则的保存位置
* 将背包配件预设直接并入背包配置,不再单独生成预设文件
* 增加局内呼吸回血机制,默认受伤后 6 秒开始回血,回血期间再次受伤会重新计时,新增团队竞技回血延迟与回血速度配置项
* 调整击杀播报布局
## (EN)0.5.7b
* Refactored the configuration directory structure for server-side saves, simplifying and unifying the storage locations for inventory rules and TDM rules
* Merged inventory attachment presets directly into the inventory configuration, no longer generating separate preset files
* Added an in-match health regeneration system: by default, regeneration starts 6 seconds after taking damage, and the timer resets if the player is hit again during regeneration; added configuration options for TDM regeneration delay and regeneration speed
* Adjusted the kill feed layout
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }