# CodxLib 1.3.1
Makes `/codxlib help` reachable in single-player without enabling cheats.
### For players / server admins
- **`/codxlib help` now works in single-player even with commands/cheats off** — so
you can always generate a debug report to attach to a bug request. On dedicated
servers it stays operator-only (and the server console can always run it), exactly
as before.
### For developers (consumer mods)
No API changes.
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# CodxLib 1.3.0
Adds a small notification toolkit so codx mods can show toasts and clickable chat
links without re-deriving the boilerplate.
### For developers (consumer mods)
- **New `CodxNotify`** (`codx.codxlib.api`) — shared chat-notification helpers:
- `link(url)` / `link(label, url)` — build the clickable underlined aqua link
component (the pattern previously hand-rolled in the update checker and
`/codxlib help`).
- `prefixed(chatPrefix, message)` — a grey `[Mod]` prefix in front of a message.
- `toPlayer(...)`, `toConsole(...)`, `toOperators(...)` — push a message to one
player, the server console, or every op (lone player in single-player).
- **New `CodxToast`** (`codx.codxlib.api.ui`, client-only) — show the vanilla
top-right "system toast" card: `show(title, description)` plus a keyed
`show(key, title, description)` overload that updates one card in place instead of
stacking duplicates.
The update checker and `/codxlib help` now build their links through `CodxNotify`.
### For players / server admins
No behavioural changes — same update notices and `/codxlib help` as before.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }