# CodxLib 1.3.2
Fixes a crash introduced in 1.3.1: joining/loading a world could fail with
**"Invalid player data"** and disconnect you at the loading screen.
### For players / server admins
- **Fixed: worlds failing to load with "Invalid player data" on 1.3.1.** The
`/codxlib help` permission check dereferenced the server while the game was still
building the command list sent to you on join — at that moment the server reference
can be absent, which threw an error and aborted the join. The check is now
null-safe, so world loading works normally again. Any mod that depends on CodxLib
was affected; updating to 1.3.2 resolves it (no need to stay on 1.3.0).
- `/codxlib help` still behaves exactly as in 1.3.1: available in single-player,
operator-only on dedicated servers, console always allowed.
### For developers (consumer mods)
No API changes. If you shipped against 1.3.1, bump your `codxlib_version` to `1.3.2`
and re-`publishToMavenLocal` / re-publish so players get the fixed jar.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }