Changed
- the shield strength indicator now use unique textures (thanks, Vye!)
- reworked the visual indicators for shield strength (defaults to hotbar position)
- shield strength is now shown both when blocking, and whilst recharging
- shield strength-related damage calculations now respect the 10 tick immunity period
- fixed incorrect parry sounds
Config
- added `shield_display` config option (options are HOTBAR or CROSSHAIR)
- `shield_display` HOTBAR (default) displays a small shield icon on the hotbar with a solid texture & transparent background underlay
- `shield_display` CROSSHAIR displays a larger shield icon just below the crosshair & attack indicator, using typical crosshair transparency
Integration
- increased the base strength of Enderscape's Rubble Shields (16 -> 24)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }