# CONFIG API VERSION 3.0.0
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- **Rework** the project structure, it now uses multiloader, instead of architectury loom
- **Added** support for Forge
- **Improved** server configs, they are now loaded before the resources are loaded
- **Improved** config folder support
- **Improved** navigation bar with a tooltip wich shows the config file path, when hovering over the config type
- **Fixed** crash when opening server config for a world after quitting that world (NullPointerException for configData)
- **Changed** when opening a server config from the main menu, it now shows the name of the world instead of the config type
- **Added** support for ModMenu, now you can use the screen also in fabric
- **Added** NetworkManager to register CustomPayloads
- **Added** an easy-to-use registration system for Items, Blocks, etc. also for custom registries
- **Added** registry classes to register things like Codecs, BlockBehaviours, ReloadListeners, KeyMappings, Renderers, SurfaceRules and more
- **Added** an event system, like Fabric and Architectury API, but with priorities like NeoForge and Forge, but in bytes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }