### 更新内容 | Update Contents
1. 现在除1.21.3以上的切石机配方外,所有配方的材料判断都通过ID进行判断,不会再出现加了个附魔、改了个名字就不能合成的情况 | Except for stonecutter recipes on versions above 1.21.3, all recipe ingredients checks are performed by item ID. This means that adding enchantments or renaming items will no longer prevent crafting.
2. 修复SmithingTrimRecipe无法正确使用的问题,现在锻造纹饰配方在1.21.5以上必须设置trim_pattern | Fixed an issue where SmithingTrimRecipe could not be used correctly. For versions above 1.21.5, the trim_pattern must now be specified for smithing trim recipes
3. 新增配方注册、材料识别等相关api | Added new APIs for recipe registration and material identification
4. 优化插件重载性能,修复插件重载时卡网络、卡客户端的问题 | Optimized plugin reload performance, and fixed network lag and client-side stuttering that occurred during reload
5. 修复无序配方创建页面会创建出null物品材料的问题 | Fixed an issue where shapeless recipe creation pages could create null item materials
6. 优化UI文本显示 | Improved UI text display
7. script命令现在可以在控制台执行 | The `script` command can now be executed from the console
8. 兼容VaultUnlocked | Added compatibility with VaultUnlocked
Optional dependencies
PacketEvents
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }