**This build is incompatible with updating from older versions of CrazyEnchantments ( older than 1.9.9.4-rc ) so make sure to take backups and test thoroughly. READ THE CHANGELOGS**
### Changed:
- Moved every single enchant/item over to using PDC for checks and to dictate if they are in fact one.
- Moved some things over to using adventure api.
- Removed the use of `Color:` and `BookColor:` as well as remove them from the default config.
- Support for using hex colour codes throughout the enchantment's names.
- Roman numerals now go up to 3999.
- Bump soft dependencies' versions.
- Misc file cleanup.
- Re-worked how transmog scrolls are used.
### Messages:
- Added new `Player-Is-In-Creative-Mode` message with an option to disable using `''`.
- Updated default `Hit-Enchantment-Max` message.
### Commands:
- `/ce updateenchants` -> Loops through the lore of old enchanted items and migrates it to the new system.
- `crazyenchantments.updateenchants`
### Fixed:
- Enchantments not working when the pickaxe has blast but you do not have permission to use blast.
- Error caused by a soft dependency of CrazyEnchantments not loading due to an error on their side which causes CE to also not load.
- NPE that only appeared once adding Worldguard and Worldedit to the server.
- Reduced the chance of errors that you can get from changing the lore on an item or removing all of the lore while it has an enchantment on it.
- Right-clicking a scroll in the air to get the usage.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }