# Hypertubes 0.2.3
## Changes
- Major rework of the player movement system
- Hypertube Cannons now behave more consistently
## Bug Fixes
- Fixed humanoid model being loaded on the server
- Fixed entities visually popping out of the tube
- Fixed players visually leaving the tube
- Fixed camera movement
- Fixed cape rendering inside the tube
- Removed latency check
## Notes
This is one of the final updates to the core system of Hypertubes.
Next, I’ll start adding new features and exciting content!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }