## [1.0.7] - 2024-07-03
### Added
- New **PROTECT** behavior: defend a player from attacks
- New **UNPROTECT** behavior: stop defending a player from attacks
- **Native ATTACK abilities** (when using the attack or protect behaviors for hostile mob types)
- **Free The End** triggered by max friendship with the **EnderDragon**!
- Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in
### Changed
- Improved **FLEE** behavior, to make it more reliable and more random.
- Improved **FOLLOW** behavior, support **teleporting** entities (*Enderman, Endermite, and Shulker*)
- Refactored **ATTACK** behavior to allow more flexibility (in order to support PROTECT behavior)
- When chat bubble is **hidden**, do **not shorten** long names
- Updated `ServerEntityFinder::getEntityByUUID` to be more generic and so it can find players and mobs.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }