# New Content
- Added dynamic texture to the top surface of cobblestone, diorite, granite, andesite, deepslate, tuff, dripstone block, basalt, blackstone, obsidian, crying obsidian, deadrock, soul sand, and soul soil farmland blocks.
- Added a configuration option: `Burn duration of entities walking on lava-soaked farmland, unit: Seconds`. The default value is 0.0, corresponding to the disabled state, with an adjustment range of 0.0~16.0, which controls the burning duration of entities walking on lava-soaked farmland.
# Changes
- Increased the texture contrast on the top surface of some tilled farmland to enhance the visual recognition of "plantable farmland".
- Optimized the texture details on non-top surfaces of cobblestone, diorite, andesite, deepslate, basalt, blackstone, soul sand, and soul soil farmland blocks.
- Standardized the naming of some farmland texture files.
# Fixes
- Fixed the issue where the mod's crop seeds could be illegally planted on embryo blocks.
- Fixed the anomaly that lava-soaked farmland blocks could hold water simultaneously and the subsequent glitches caused thereby. After the fix, such blocks will automatically lose their water-holding state and can no longer hold water once soaked in lava; they can only hold water when not soaked in lava.
- Fixed the issue where basalt farmland incorrectly degrades into deepslate cobblestone when there is no nearby lava fluid. It will now correctly convert to basalt after degradation.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }