# Versions
**(Version of Forge 1.20.1) Updated Forge build to 47.4.13.**
# New Content
## Reactor Core Module
Added multiple exclusive functional reactor modules for the reactor core, which can be installed into the reactor core (each reactor core can hold up to 2 modules simultaneously).
The specific effects of each module are as follows:
### Auto-Smelting Reactor Module
- Automatically converts ores dropped within the range of the reactor core into smelted products.
- Installing this module repeatedly will not stack its effects.
### Auto-Collection Reactor Module
- Automatically gathers ores dropped within the range of the reactor core to the coordinates of the reactor core.
- Installing this module repeatedly will not stack its effects.
### Experience Reactor Module
- Each successful collection of mature crops will automatically generate 3 experience orbs at the location of the reactor core.
- Installing this module repeatedly can stack the experience output effect.
### Fortune Reactor Module
- When harvesting crops, there is a 1/3 chance to trigger an additional drop of 1 product.
- Installing this module repeatedly can stack the additional drop.
# Adjustments
## Crop Yield Balance Optimization
**In response to the game balance imbalance caused by excessively high crop yields in previous versions, this update adjusts the crop yield mechanism to slow down the overall development rhythm and optimize the long-term gaming experience. The specific adjustment contents are as follows:**
### Crop Loot Table Adjustments
- For most mature crops, the maximum drop quantity of corresponding products after destruction is reduced by 2;
- For Slime and Ender Pearl crops, the maximum drop quantity of corresponding products after destruction is reduced by 1;
- For Copper, Lapis Lazuli, and Redstone crops, the maximum drop quantity of corresponding products after destruction is reduced by 3;
- Seed Drop Mechanic Optimization: When the main-hand tool has no Fortune enchantment, the probability of dropping 1 seed after destroying mature crops is 50%. The Fortune enchantment can still increase the maximum drop quantity, but the bonus magnitude is reduced.
-
The specific probability distribution is shown in the following table:
| Drop Quantity | No Fortune | Fortune I | Fortune II | Fortune III | Fortune n (n>1) |
|---------------|------------|-----------|------------|-------------|--------------------|
| 1 | 50% | 50% | 50% | 50% | 50% |
| 2 | 50% | 25% | 16.7% | 12.5% | 1/[2(n-1)] |
| 3 | 0% | 25% | 16.7% | 12.5% | 1/[2(n-1)] |
| 4 | 0% | 0% | 16.7% | 12.5% | 1/[2(n-1)] |
| 5 | 0% | 0% | 0% | 12.5% | 1/[2(n-1)] |
| Average | 1.5 | 1.75 | 2.0 | 2.25 | (n+6)/4 |
- Special Crop Adaptation: Crops with an original maximum drop quantity of 2 (such as Netherite crops) are uniformly adapted to the above seed drop mechanism after this update;
### Right-Click Harvest Mechanic Adjustments
- The base right-click harvest quantity is reduced by 1;
- Enchantment Effect Adaptation: When the main-hand tool has Looting or Fortune enchantment, the drop mechanism of right-click harvest is consistent with that of destroying crops — the probability of dropping 1 product is 50%, the probability of dropping n products is 1/[2(n-1)], and the average drop quantity is (n+6)/4.
# Bug Fixes
- Fixed the issue where destroying some crops with a main-hand tool enchanted with both Silk Touch and Fortune would abnormally drop more crops.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }