## 3.4.0
### Additions
- Adds the Portable Crystal Generator!
- Works very similarly to the Crystal Generator, except it changes items in your inventory!
- Adds the new config options:
- `portable_base_fe_generation` (20): Base FE generation per tick
- `portable_base_fe_storage` (5000): Base FE the portable crystal generator can store
- `portable_fe_generation_per_level` (5): FE generation gained per level of FE Generation
- `portable_fe_storage_per_level` (1000): FE gained per level of FE Capacity
- `portable_skill_points_per_burn_time` (0.00625): Determines how much skill experience you get from burning items. Skill Exp = Fuel Burn Time * SKILL_POINTS_PER_BURN_TIME (Rounded Up)
### Fixes
- Fixes the Crystal Generator not showing how much FE it is currently generating
- Fixes the Crystal Quarry not showing how much FE it is currently using and where it is mining
- Fixes all Levelable Blocks not showing the experience progress
- Fixes the tooltips being incorrect on limited, non-infinite nodes
- Fixes an issue where you could get more points than intended in an infinite node
- Fixes point resetting not working correctly
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }