## 3.0.0
### Additions
- Adds The Crystal Geode
- Spawns at the bottom of the nether
- Adds the following blocks:
- Crystal Geode
- Netherite Infused Crystal Geode
- Adds the following items:
- Netherite Infused Crystal Shard
- Crystal Upgrade Smithing Template
### Changes
- Updates to Minecraft 1.21.7
- Armor is now crafted in a smithing table with a Crystal Upgrade Smithing Template, a crystal, and the netherite armor
- Removed all experience boost configs (they are configured through the datamap now)
- Removed the reach config option (was no longer used)
- Renames data map `mob_skills` to `mob_heads`
- Removes the config option `BACKPACK_BASE_EXPERIENCE_CAP`, this is handled in the skill tree datamap now
- Removes all disable config options
- If you don't want certain tools, see the section in the readme about removing skill trees from items, or remove the crafting recipe.
- Made the default screen opacity 1
#### Skill Trees
- Redesigns skill trees to now be a registry
- The format of all skill trees is changed
- See built in datapack for examples
- Skill trees are now located in `crystal_tools/crystal_tools/skill_trees/item` and `crystal_tools/crystal_tools/skill_trees/block`
- Skill trees can now be applied to vanilla (or other modded) tools
- Skill trees are now assigned to items through a datamap `skill_trees` (see readme for more details)
- Skill trees are now a capability
- Adds new server config option: `vanilla_skill_trees`
- Allows you to turn on and off vanilla skill trees without a datamap or data pack
### Fixes
- Fixes block overlays rendering in creative and spectator
- Fixes issue with the quarry not unloading chunks when broken
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }