## 2.1.0
### Additions
- Adds the Crystal Generator
- It will generate FE from burnable fuels and output it to adjacent blocks
- Can get the following upgrades:
- FE Generation
- Increases the FE per tick generated
- Fuel Efficiency
- Increases the burntime of fuels
- FE Capacity
- Increases the FE capacity
- Redstone Control
- Allows you to turn off the generator with a redstone signal
- Metal Generator
- Allows the generator to burn metals for FE
- Currently works with all vanilla metals and any item with the `ingot` tag
- Food Generator
- Allows the generator to burn food for FE
- Gem Generator
- Allows the generator to burn gems for FE
- Currently works with all vanilla gems and any item with the `gem` tag
- Save Fuel
- Doesn't waste fuel when there is no room to output FE
- Currently still a work in progress, so please report and bugs or comment and suggestions!
- Has the following new config options:
- `base_fe_generation` (40): Base FE generation per tick. Range: 1 - 1000000.
- `base_fe_storage` (10000): Base FE the crystal generator can store. Range: 1 - 1000000.
- `base_fe_transfer` (80): Base FE transfer per tick. Range: 1 - 1000000.
- `fe_generation_per_level` (10): FE generation gained per level of FE Generation. Range: 1 - 1000000.
- `fe_storage_per_level` (2000): FE storage gained per level of FE capacity. Range: 1 - 1000000.
- `food_burn_time_multiplier` (20): The food burntime formula is: (`food_nutrition` + `food saturation`) * `food_burn_time_multiplier`. Range: 0.01 - 10000.
- `skill_points_per_burn_time` (0.00625): Determines how much skill experience you get from burning items. `skill_exp` = `fuel_burn_time` * `skill_points_per_burn_time`. Range: 0 - 1.
- Adds the ability to add multiple skill points to an infinite node at a time
- Hold `Shift` to add 10 points by default
- Hold `Control` to add 100 points by default
- Hold both to add 1000 points by default
- Adds new config options for these values:
- `shift_point_spend` (10): Number of points to spend while you are holding shift. Range: 1 - 10000.
- `control_point_spend` (100): Number of points to spend while you are holding control. Range: 1 - 10000.
- Adds the creative flight ability to the crystal elytra!
- If you spend 100 (by default) points in the creative flight node, your elytra will allow you to fly like you were in creative mode
- Can be disabled with the mode switch key while you are holding the crystal elytra
- Adds new config option:
- `creative_flight_points` (100): The number of points you need to have in the creative flight node for it to enable. Range: 1 - 1000000.
### Changes
- Updates to Neo 21.1.22
- Now requires at least Neo 21.0.161
- Furnaces and generators now show skills and items when in item form
## Fixes
- Fixes attack speed and attack damage upgrades not working correctly
- Fixes possible issue with armor attributes
- Fixed an issue where armor pieces were giving double base armor and toughness
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }