<b>Completely refactored the entire resource pack!</b><br>
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<b>Changelog:</b>
- Added mod support for [<u><b>Regions Unexplored</b></u>](https://modrinth.com/project/Tkikq67H) and [<u><b>The Twilight Forest</b></u>](https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest)!<br>
<font size="2"><i>Creating the animated textures for The Twilight Forest was a pain...</i></font>
- Updated the <b>Aether Berry Bush</b> model.<br>
<font size="2"><i>The Berry Bush now has better Ambient Occlusion.</i></font>
- Updated the pack.mcmeta to support <b>1.21.8</b>.<br>
<font size="2"><i>The resource pack works perfectly fine on 1.21.9-1.21.10, but due to how the new pack formatting works, I can only define "support" for either 1.20.2-1.21.8, or 1.21.9-1.21.10. Once 1.22 comes out, I'll be switching to the new pack formatting.</i></font><br>
- <b>Fixed the block textures rotating when the canopy position rotated!</b><br>
<font size="2"><i>This issue was bugging me since the beginning, and I <b>finally</b> reworked the blockstate files (which was causing the issue)! I'm now using multipart models instead of replacing the entire model for rotations; so now the 'canopy' part of leaves can rotate independently from the block. These changes also allow me to share a majority of the files between the two variants, which makes updating things a lot easier.</i></font><br>
<br>
- Updated the credits file.
- Updated the license file <i>(the license itself didn't change)</i>.
- Fixed culling issues on opaque blocks.
- Fixed some canopy types having a lower spawn rate than intended.
- Fixed the Nether Wart canopy having it's texture offset by a pixel.
- Probably more that I forgot!
Optional dependencies
More Culling
Any compatible version
Sodium
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }