<h2>Additions</h2>
<ul>
<li>Added a new config option for whether or not to drop heads from the guillotine</li>
<li>You can now escort a player to a bunk click it to force-set their spawn.</li>
<li>Added the bundle recipe from 1.21 to make it craftable for Cuffed</li>
<li>Restraints can now be equipped/unequipped by sneaking and left clicking while look at your feet/forward/head to equip/unequip legs/arms/head respectively. Still requires keys and sneaking to unequip restraints.</li>
</ul>
<h2>Fixes</h2>
<ul>
<li><strong>Fixed Epic Fight compat crashing on startup in more recent epic fight versions.</strong></li>
<li>Fixed an issue causing players to be positioned wrong when escorting them to a pillory.</li>
<li>Fixed guillotine doing damage instead of straight up killing the player.</li>
<li>Added a usage tooltip to show how to use restraints.</li>
<li>Added a tooltip to show what key removes each restraint.</li>
<li>Fixed some tooltip errors, specifically on Handcuffs, Fuzzy Handcuffs, and Shackles.</li>
<li>Fixed un-enchantable restraints not getting removed on death.</li>
<li>Buffed mana drain from Drain enchantment to better counter Ars Novuea</li>
<li>Fixed padlocks locking chests that are next to each other whether or not those chests are connected.</li>
<li>Fixed Duck Tape restraining a player's arms</li>
<li>Finally added Russion translation</li>
<li>Removed A Warden's Guide recipe</li>
<li>Fixed can_reinforce_padlock item tag containing an invalid item ("diamond_ingot" lol)</li>
<li>Added Shadow Locked Away poster to the Creative Menu</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }