Loot command:
- Add '/cbr utility lootconfig' to auto generate loot config
- Add '/cbr loot chunk/pos' to only loot chunk/block
- Add '/cbr loot stop' to stop '/cbr loot generate'
- Manual loot generation does not set a new GameManager gameId
- Add '/cbr loot [player] [lootId] reset/generate' to loot player's inventory (same as 'Inventory zone')
Other:
- Generalize game mechanics to support LivingEntity
- Add '/cbr team add/build' to add living entity to game team
- Elevate '/cbr temp clear' to permission level 3
Config:
- Adjust Cbrg loot config to CBRG 0.4.7
- Add cbrg:suppressor_pistol, cbrg:suppressor_sr
- Adjust existing loot
- Remove several unused loot
For developer:
- Refactor API architecture
- Make stats event uncancellable
- Add switches to turn off ChatUtils globally
- Add remover to IGameIdWriteApi
- Promote getNameKey to config interfaces
- Replaced all new BlockPos() with BlockPos.containing()
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }