- Smooth zone rendering (no more jittering)
- Fix clearInventoryAtStart cannot be disabled
- Clear stats start system time at initGame
Config:
- Add (survival lobby) lobbyChangeGamemode to utility config
- Add example loot config of generate loot for specific block
- Add abort entry to loot config for performance in multi-regex combination
- Add allowNormalLootInGame to performance config
- Adjust render scale in example client render config
- Reduce zone transparency in example pubg zone configs
API command:
- Add PLAYER_RESPAWN_EVENT to EventType
- Add SURVIVAL_LOBBY_TELEPORT_EVENT, SURVIVAL_LOBBY_TELEPORT_FINISH_EVENT to CustomEventType
- Add stats record event hook
- Add Vec2 rotation support for Entity-based events
Performance:
- Optimize custom event dispatching, replace lock with CopyOnWrite snapshot
- Significant performance boost: ~45% faster than Forge event posting
- Add benchmark commands for unified event dispatching
- Add vanilla profiler to game tick
For developer:
- Decouple EventPoster from all
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }