- Fix '/cbr team build' creating non-bot game player for living entities
- Add '/cbr register manager' command, disabled during game
- Add mod metadata
- Re-online game players are now only eliminated when health drops below -0.1
Add DeathMatch mode:
- Use '/cbr register manager "battleroyale:DMGameProcessManager"' to switch to DeathMatch, and use '/cbr register manager "battleroyale:GameManager"' to switch back
- Reuse spawn points as DeathMatch respawn mechanism
- Re-tick zone function to game player who gained valid kill
- Re-tick zone function to respawned game player
- Add progress bar to show current max kill
Config:
- Add DeathMatch example configs
- Add doImmediateRespawn to gamerule config
- Rename clearInventory to clearInventoryAtStart in gamerule config
- Add extra rule to gamerule config
- Add loot spawner render config
For developer:
- Add custom event registration
- Isomorphic unification of client managers
- Add kill event hooks to DeathMatch
- Optimize event dispatching with lock-free retrieval
- Optimize event dispatching to eliminate GC pressure
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }