## New Features:
- NPC Poses
- NPCs can now be posed! There are 6 possible poses: Standing, Sitting, Crouching, Swimming, Dying, and Sleeping.
- NPC Nudging
- Nudging is way to move NPCs a little bit at a time to precisely position them. Crouching while scrolling increases the move increment from .05 blocks per slot to .25 blocks per slot scrolled over.
- Native Multi Line Holograms
- Instead of using the `<newline>` minimessage tag, you can now create separate lines. Your existing data will be converted automatically.
## Bug Fixes
- Fixed a bug preventing Elytras from being equipable on the chest slot
- Fixed some problems with the equipment menu
- The default name of NPCs was changed from `not set` to `An Unamed NPC`
- NPCs nametags should follow them a lot better now
- NPCs no longer have a visible armor stand riding them in spectator mode
- A bunch of minute fixes I didn't write down
- NPCs now ignore spectators and won't look at them
## Developer changes
- The `NPC#moveTo(Location)` was renamed to `NPC#teleport(Location)` as moveTo is reserved for other movement related features coming later :wink:
- The Settings class now has a method to import a player's skin
- NPCs no longer have "names", but rather an array of "lines". The get/set name methods are now deprecated and just affect the top line.
- Poses can be changed in the settings object
- This update can be used via the `1.7.5-pre2` api version
This update took way longer than it should have, but now it's here :)
\~ Foxikle <3
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }